AI Insights · Timothy · July 2024
Top 5 Superhero Games on Android in Turkey Q2 2024
Explore the performance of the top 5 superhero games on the Android platform in Turkey during Q2 2024, based on data from Sensor Tower.
During the second quarter of 2024, the top 5 superhero games on the Android platform in Turkey showcased interesting trends in downloads, revenue, and weekly active users. This analysis, sourced from Sensor Tower, provides insights into the performance of each game over the quarter.
Spider Fighting: Hero Game saw a strong start in downloads, peaking at 88K in the second week of April, followed by a gradual decline, ending the quarter at around 28K. Revenue was variable, with notable peaks of $20 in mid-May and $13 in the last week of June. Weekly active users remained relatively stable, fluctuating between 205K and 284K throughout the quarter.
The Superhero League had a notable increase in downloads, reaching 59K in early April and stabilizing at approximately 28K by the end of June. Revenue showed a consistent pattern with minor fluctuations, peaking at $44 in early April and maintaining around $21 towards the end of the quarter. Weekly active users experienced a decline from 223K in April to about 148K by the end of June.
Rope Hero: Vice Town maintained a steady performance in downloads, with a peak of 51K in the second week of April and ending the quarter at around 34K. Revenue saw minor fluctuations, with a peak of $228 in early April. Weekly active users remained robust, ranging from 298K to 353K throughout the quarter.
Spider Fighter 3 showed a consistent download trend, starting at 34K in early April and ending at 22K in late June. Revenue had minor peaks, with the highest being $73 in mid-May. Active users showed a downward trend from 102K in early April to about 75K at the end of June.
GT Moto Stunt 3D: Driving Game had a steady download rate, peaking at 26K in mid-May and tapering off to 17K by the end of June. Revenue was minimal, with slight peaks, the highest being $5 in early June. Weekly active users were stable, ranging from 211K to 232K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.